We're a team of talented and experienced artists, designers, programmers and audio designers, dedicated to building the best games possible. If you love creating amazing interactive experiences, having a big impact on projects, and collaborating closely with teammates, please let us know using the form below!

Current Openings

Animator
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Twisted Pixel Games is seeking a highly motivated and talented character animator capable of creating both realistic and highly stylized motions. The ideal candidate will have an extensive knowledge of Maya, contribute a high level of creativity and personality, have a team-oriented/collaborative approach to development, and is interested in doing what it takes to make the best games possible.

Duties & Responsibilities

  • Bring game play concepts and cinematic sequences from an initial grey box state to a highly detailed finished product.
  • Work with designers and programmers on a daily basis.
  • Objectively critique ALL animations.
  • Work closely with Project Directors and the Art team to ensure the highest quality assets are delivered.

Skillset & Requirements

  • Extensive experience animating in Maya.
  • An understanding of cinematography, pacing and timing.
  • Experience animating dialogue.
  • Excellent time management skills (for assigned tasks) and the ability to handle large workloads efficiently.
  • Pro-active about making things happen.
  • Strong technical and communication skills a must.
  • Minimum 5 years experience in the industry.
  • Desire and ability to put in the time and effort necessary to make a game great.

Pluses

  • Experience with rigging and skinning.
  • Experience with motion capture technology and its Maya pipeline.
  • Experience with current generation game engines like Unreal, Radiant or Unity.
  • Passion for all types of games, especially on consoles.

This position is located in Austin, Texas.
All applicants must currently be legally authorized to work in the U.S.

If you feel you have the passion, dedication and skills that match our unique company, apply to join our team! Please use the form below and attach a copy of your resumé. Submissions without a link to a portfolio will not be considered.

Twisted Pixel Games is an Equal Opportunity Employer.  All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, marital status, genetics, disability, age, or veteran status.

Note to Third-Party Recruiters / Recruitment Agencies / Executive Search Firms: Twisted Pixel Games does not accept unsolicited resumes from third-party recruiters or recruiting agencies. Please do not forward unsolicited resumes to any employees of Twisted Pixel Games.  Twisted Pixel is not responsible for any fees related to unsolicited resumes.

Environment Artist
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Description
Twisted Pixel Games is seeking a highly motivated and talented Environment Artist who can turn 2D concepts into fully finished 3D models and environments for games.  The ideal candidate will have excellent verbal and written communication skills, a team-oriented, collaborative approach to development and is interested in doing what it takes to make the best games possible.

Duties & Responsibilities

  • Work with Game and Project Directors, designers, and concept artists to create game environments and props from blockout to in-game assets.
  • Implement impressive lighting scenarios that push current technologies.
  • Manage outsourced environment assets.
  • Identify environment layout risks and issues on a project and be able to determine and execute creative solutions.
  • Work closely with Project Directors and the Art team to ensure the highest quality assets are delivered.
  • Contribute to other departments as necessary during production

Skillset & Requirements

  • Outstanding proficiency and experience building and texturing AAA environments using Maya and/or 3ds Max, ZBrush/Mudbox and Photoshop.
  • Excellent time management skills (assigned tasks and estimates) and the ability to handle large workloads efficiently.
  • Pro-active about making things happen.
  • Experience creating custom shaders for environments.
  • Experience with current generation game engines like Unreal, Radiant or Unity.
  • Desire and ability to put in the time and effort necessary to make a game great.

Pluses

  • Experience “grey boxing” environments.
  • Experience with current generation lighting and shading engines.
  • Experience rigging and skinning environment assets for animators.
  • Traditional and Digital Illustration/Concepting skills.
  • Having multiple AAA shipped title experience, especially full cycle experience (GDD to Shelf), acclaimed for its environments.
  • Passion for all types of games, especially on consoles.

This position is located in Austin, Texas.
All applicants must currently be legally authorized to work in the U.S.

If you feel you have the passion, dedication and skills that match our unique company, apply to join our team! Please use the form below and attach a copy of your resumé. Submissions without a link to a portfolio will not be considered.

Twisted Pixel Games is an Equal Opportunity Employer.  All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, marital status, genetics, disability, age, or veteran status.

Note to Third-Party Recruiters / Recruitment Agencies / Executive Search Firms: Twisted Pixel Games does not accept unsolicited resumes from third-party recruiters or recruiting agencies. Please do not forward unsolicited resumes to any employees of Twisted Pixel Games.  Twisted Pixel is not responsible for any fees related to unsolicited resumes.

Character Modeler
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Twisted Pixel Games is seeking a highly motivated and talented Character Modeler to join our team. The
ideal candidate will have excellent verbal and written communication skills, have a team-oriented,
collaborative approach to development, and is passionate and proactive in doing what it takes to make
the best games possible.

Duties & Responsibilities

• Model and texture primary and secondary game characters.
• Collaborate with animation and character teams to create set ups and control rigs.
• Facilitate tools for exporting rigs to the engine.
• Prepare character assets for export to game engines, as well as set up within game engine.
• Manage character related source art.
• Provide support to character-related outsource efforts.
• Help troubleshoot, diagnose and correct art-related performance issues.
• Specify and develop art production tools under the guidance of the tools programmer.
• Identify ways to increase efficiencies in artist workflow and production pipelines.

Skillset & Requirements

• Extensive Experience modeling hard surface and organic character models in a variety of visual
styles (Realistic/Stylized).
• Ability to generate highly detailed models as well as game-ready models.
• Exceptional ability to texture character models, with a deep understanding of the process to
produce effective normal maps derived from high-poly models.
• Clear understanding of modeling for facial animation rigging as it pertains to both key frame and
motion capture work flows.
• Deep understanding of character model requirements for rigging and animation purposes.
• Clear understanding of organic anatomy and mechanical function of characters.
• 4+ Years of Experience with Maya or Max.
• Proficient in ZBrush and the pipeline between ZBrush and Maya.
• Able to take constructive criticism and apply feedback notes to character assets.
• Technical problem-solving skills.
• Deep understanding and experience of the supported disciplines: Modeling, Animation, etc.
• Proactive about making things happen with a drive to continue to learn and grow as an artist.
• Desire and ability to achieve visual quality bar for character assets.
• Excellent communication skills.
• Excellent time management skills and the ability to handle large workloads efficiently.
• Excellent organizational skills with adherence to naming conventions, directory structure, and
asset management.

Pluses

• 3-5 years of experience in game development as a character modeler and/or animator with
successful shipped game experience.
• Ability to Rig, weight and setup controls and interfaces for character animation.
• Experience Creating Facial Blend Shapes for facial animation.
• Some experience with Maya C++ API / Python and/or the Unreal Engine.
• Experience with Motion Capture pipelines.
• Proficient in Autodesk Motion Builder.
• Understanding of database management and asset tracking techniques.
• Experience creating Prop assets.
• Substance Painter experience.
• Passion for video games.

This position is located in Austin, Texas.
All applicants must currently be legally authorized to work in the U.S.

If you feel you have the passion, dedication and skills that match our unique company, apply to join our
team! Please use the form below and attach a copy of your resume. Submissions without a link to a
current portfolio will not be considered.

Twisted Pixel Games is an Equal Opportunity Employer. All qualified applicants will receive consideration
for employment without regard to race, color, religion, gender, gender identity or expression, sexual
orientation, national origin, marital status, genetics, disability, age, or veteran status.

Note to Third-Party Recruiters / Recruitment Agencies / Executive Search Firms: Twisted Pixel Games does
not accept unsolicited resumes from third-party recruiters or recruiting agencies. Please do not forward
unsolicited resumes to any employees of Twisted Pixel Games. Twisted Pixel is not responsible for any fees
related to unsolicited resumes.

Visual Effects (VFX) Artist
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Description
Twisted Pixel Games is seeking a highly motivated and talented Visual Effects Artist capable of authoring realistic and high-quality visual effects. The ideal candidate will have extensive knowledge of various visual effects programs and possess the ability to solve technical problems to achieve desired results. The candidate will contribute a high level of creativity and personality, have a team-oriented collaborative approach to development, and is interested in doing what it takes to make the best games possible.

Duties & Responsibilities

  • Develop high quality visual effects and particle systems for a variety of gameplay and cinematic scenarios.
  • Assist with advanced material creation, post process effects and lighting as needed.
  • Work closely with the Art and Design teams to ensure the highest quality assets are delivered.

Skillset & Requirements

  • Expert in creating compelling Visual effects in any VFX creation software.
  • Ability to author original textures and assets for use in visual effects design.
  • Experience creating 3D assets and materials in Maya or another 3D package as needed to support effects.
  • Familiarity with lighting in game, material creation, and post effects.
  • Excellent time management skills (for assigned tasks) and the ability to handle large workloads efficiently.
  • Excellent communication skills.
  • Experience in game development with successful completion of published games.
  • Pro-active about making things happen, and a drive to continue learn and grow as an artist.
  • Desire and ability to put in the time and effort necessary to make a game great.

Pluses

  • Experience with current generation game engines like Unreal, Radiant or Unity.
  • Experience with cutting edge modeling, sculpting and animation techniques.
  • Knowledge and experience with art creation software such as Zbrush, Substance Painter/Designer and Photoshop.

This position is located in Austin, Texas.
All applicants must currently be legally authorized to work in the U.S.

If you feel you have the passion, dedication and skills that match our unique company, apply to join our team! Please apply online at www.twistedpixelgames.com/careers. Submissions without a link to a current portfolio will not be considered.

Twisted Pixel Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, marital status, genetics, disability, age, or veteran status.

Note to Third-Party Recruiters / Recruitment Agencies / Executive Search Firms: Twisted Pixel Games does not accept unsolicited resumes from third-party recruiters or recruiting agencies. Please do not forward unsolicited resumes to any employees of Twisted Pixel Games.  Twisted Pixel is not responsible for any fees related to unsolicited resumes.

Gameplay Programmer
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Description
Seeking an accomplished Gameplay Programmer to work with a team of experienced engineers on an unannounced game using our proprietary engine and tools. Candidate would be expected to work in several areas of game development, however would be primarily tasked with gameplay related functionality.

The ideal candidate will have excellent verbal and written communication skills, a team-oriented, collaborative approach to development, and be experienced in many areas of game development—including programming tasks related to a variety of subjects such as physics, graphics, gameplay, networking, math, tools, etc. Candidate must be focused on the quality of their work, be able to learn quickly, be able to complete any programming task efficiently, and be able to grasp new technologies and concepts quickly.

Duties & Responsibilities

  • Implement gameplay related tasks
  • Perform research to acquire new knowledge necessary to perform assigned tasks
  • Design and develop technical features specific to the game
  • Design and develop game systems that contribute to the core technology framework
  • Work closely with game designers, producers, engineers, and artists to ensure the highest quality product
  • Put in the effort and time necessary to complete tasks in a timely fashion as well as making sure they are robust, expandable, and fun

Skillset & Requirements

  • Bachelor’s Degree in Computer Science or equivalent
  • Minimum of 5 years professional game programming experience
  • Strong communication skills and the ability to work in a team environment
  • Outstanding C/C++ programming skills, and ability to grasp complex systems
  • At least one shipped title
  • Pro-active about making things happen
  • Desire to put in the time and effort necessary to make a game great
  • A passion for games and game development

Pluses

  • Experience with Lua as a game scripting language
  • Experience with C# for tools development
  • Experience with low level API’s
  • Experience with low level performance optimizations
  • Experience developing a multiplayer networked game
  • Experience working with a small team of programmers
  • Experience working on a multiplatform game

This position is located in Austin, Texas.
All applicants must currently be legally authorized to work in the U.S.

If you feel you have the passion, dedication and skills that match our unique company, apply to join our team! Please use the form below and attach a copy of your resumé.

Twisted Pixel Games is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, gender, gender identity or expression, sexual orientation, national origin, marital status, genetics, disability, age, or veteran status.

Note to Third-Party Recruiters / Recruitment Agencies / Executive Search Firms: Twisted Pixel Games does not accept unsolicited resumes from third-party recruiters or recruiting agencies. Please do not forward unsolicited resumes to any employees of Twisted Pixel Games. Twisted Pixel is not responsible for any fees related to unsolicited resumes.

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